return {

    
    -- ["buff_critical_15"]={
    --     ClassName="KillBuff", --概率秒杀
    --     Arg={{1,0,1,0,0,1,0,0,0,1,1,0,0,0,0,0,1,0,0,0}},
    --     Time=60*15,
    -- },

    ["buff_diamond_2_30"]={
        ClassName="DiamondBuff",
        Arg={1},
        Time=60*30,
    },

    ["buff_meat_2_30"]={
        ClassName="MeatBuff",
        Arg={1},
        Time=60*30,
    },

    ["buff_hp_2_30"]={
        ClassName="HpBuff",
        Arg={1},
        Time=60*30,
    },
    ["buff_exp_2_30"]={
        ClassName="ExpBuff",
        Arg={1},
        Time=60*30,
    },

    ["buff_damge_2_30"]={
        ClassName="DamgeBuff",
        Arg={1},
        Time=60*30,
    },

    ["buff_wins_2_30"]={
        ClassName="WinsBuff",
        Arg={1},
        Time=60*30,
    },
    
    ["buff_lucky_2_30"]={
        ClassName="LuckyBuff",
        Arg={1},
        Time=60*30,
    },
-----------------------------------------------

}